Dear Mobile Apps, The End is Near!

There has been a great deal of activity around the development and promotion of Mobile Apps. They have created an industry with companies demanding multi-million/billion valuations and turning teenagers into Millionaires overnight. So how can I make such a prediction? Current evidence is not on my side; a wave of tech pundits and gurus are consistently pushing the value of apps and the app stores are brimming with options.Obviously I must be mistaken.

History Lesson

Well let’s peel away the layers and apply some historical lessons learned.Our coveted smart and super phones are essentially a hand held personal computing device with an amazing amount of functionality, this I will not argue.However, what needs consideration is the fundamental truth about mobile apps.They are a software product.From a user perspective, apps require utility, discovery, acceptance, install and more importantly use (Feel free to query use statistics). From a software perspective they need constant updating, alignment with a growing number of Mobile Operating Systems and an ever changing and growing number of hardware configurations, remember Windows and it’s overloaded stack of device drivers – I know, it’s not completely the same, but close enough to point out the similarities and inherent issues.The fact is; the overall model closely mirrors the one adopted by early software companies who endeavored to add utility to those home computers.

One interesting difference is the distribution of Mobile Apps. Historically, software developers for PCs had a direct relationship with the user/purchaser. The mobile app ecosystem reminds me of the Walmart scenario where the manufacturers of consumer products lost the direct relationship with the buyer fundamentally shifting the power from the manufacturer to the retailer (maybe why so many jobs made their way overseas). Does this accurately describe the app stores out there? The Mobile App ecosystem seems to have developed into something similar; the Mobile OS and device providers have strategically placed themselves between the developers and the users.Very smart; do you agree?

Each day we download apps to our mobile devices with outcomes similar to what we experienced with our PCs and laptops, slower speeds limiting the user experience.This reminds me of the relationship between Microsoft and hardware manufacturers.The devils pact; build a bigger more resource hungry operating system with associated software that requires a more robust and powerful computing device.This delivered a consistently measurable sales cycle with the biggest tech companies in the world benefiting immensely. But wait, Ah yes, the Peasants revolted! Give Mr. Balmer a call and ask.

All Hail the Cloud!

That changed everything for the PC and will do the same for Mobile. Remember how great the cloud was when you first discovered it. No longer did you have to download resource-crushing software with heavy licensing fees, IRS like audits and constant updates, set restore points and back everything up to disk, remember how annoying that was, the pre-Dropbox era? And wow, no more huge investments to upgrade hardware that for the most part was to facilitate the latest Microsoft Operating System that got bigger and more demanding. Oh the insanity!

What was the fundamental driver of this change? What made the cloud a viable option? That’s right, we went from dial-up internet to high speed to Fiber to the Household (FTTH) and the cost went down, well that may be arguable but the speed got faster. This is why the relevancy of the app ecosystem is at risk. Each year wireless connections get faster and will change how we access the services that make our lives better. Wait, did I go from software to services? I believe the acronym is SaaS or even better App as a Service.

The next phase of this will be unification, this will involve combining the best apps into a single service followed by a more web browser approach to the User Interface limiting local processing.  Thus my prediction; stand-a-lone apps are Walking the Green Mile and like the software companies of old, the Mobile App companies are at risk, as the market consolidates.

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James MacKinnon Follow Me
It's interesting that, initially, the only third party development for the iPhone at launch was in the form of web apps that could be bookmarked to the home screen to give the illusion of being 'installed' on the phone. While I'm personally a fan of the web in the 'web vs app' debate, my technical background forces me to be pragmatic given the current mobile landscape. One of the big reasons developers weren't happy with the initial webapp only approach is because the native libraries for iOS (then iPhone OS), and later Android, allowed much better user experience (UX) then what mobile safari (webkit) offers. UX has become such a significant factor in consumer software. Small but important features like smooth scrolling, unified UI elements, and an assortment of niceties offered by UIKit and third parties can make webapps stand out like a sore thumb when compared to a native app. A not-insignificant part of this is performance, which still flavors native code even over rapidly improving engines like webkit, blink, gecko, etc. Shortcomings such as camera/sensor access, and hardware accelerated graphics have made progress in the browser, but there remains a gap. There's also the more principled debate on having your data live in an app on your own phone versus a service in the cloud hosted by someone else. Local storage for webapps has some middleground, though platforms still impose stricter limits on this than native storage. Native apps are not without their flaws, as you touched on. Apple 30% cut and gatekeeper mentality can be benefit to some users, while a hinderance to others (especially developers). I remain hopefully optimistic that the web will win out (in the majority of use cases anyway). In the grander scheme of things, it is the open nature of the web which proves it's greatest strength despite temporary technical limitations. It will be a hard, drawn out battle, but an important one. In the mind of this geek anyway.

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